### Dependencies (Ubuntu) ```sh sudo apt install libx11-dev sudo apt install libxi-dev sudo apt install libxcursor-dev sudo apt install libgl-dev ``` ## Compiling to JS ```sh v -b js_browser examples/tetris/tetris.js.v ``` And then open `index.html` with your favourite web browser. ## Compiling to WASM 1. Install Emscripten from https://emscripten.org/docs/getting_started/downloads.html 2. Make sure that the environment in your shell is setup correctly, i.e. that `emcc --version` works. ```sh . /opt/emsdk/emsdk_env.sh emcc --version ``` 3. Compile the game to WASM: ```sh v -skip-unused -prod -os wasm32_emscripten examples/tetris/` ``` 4. Copy the generated `tetris` file to `index.js` This can be done once. Note that this step will be removed soon, when the option `-os wasm32_emscripten` becomes better integrated: ```sh cp examples/tetris/tetris examples/tetris/tetris.js ``` 5. Run/test the game: ```sh emrun examples/tetris/index.html ``` Once you have run the game, you can make changes, then just recompile (step 3), and refresh the game in your browser.