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array.v
v3: compile Viper engine games (enum `${}`, `&T{}` heap, generics, interfaces etc) (#27557)
last Jun 26
38.56 KB
comptime.v
v3: fix tcc self-host — atomics, array interpolation, reproducible build (#27543)
last Jun 23
491 bytes
expr.v
v3: compile Viper engine games (enum `${}`, `&T{}` heap, generics, interfaces etc) (#27557)
last Jun 26
47.97 KB
for.v
v3: extend C backend baseline (makes v3 compile tetris, 2048, and more) (#27558)
last Jun 26
16.06 KB
if.v
v3: compile Viper engine games (enum `${}`, `&T{}` heap, generics, interfaces etc) (#27557)
last Jun 26
42.21 KB
interface.v
v3: fix tcc self-host — atomics, array interpolation, reproducible build (#27543)
last Jun 23
7.37 KB
live.v
v3: fix tcc self-host — atomics, array interpolation, reproducible build (#27543)
last Jun 23
205 bytes
match.v
v2: a clean and fast re-write of everything with flat ast: v self uses 15x less RAM
last Jun 19
2.52 KB
monomorphize.v
v3: extend C backend baseline (makes v3 compile tetris, 2048, and more) (#27558)
last Jun 26
75.14 KB
or.v
v3: extend C backend baseline (makes v3 compile tetris, 2048, and more) (#27558)
last Jun 26
17.79 KB
return.v
v3: compile Viper engine games (enum `${}`, `&T{}` heap, generics, interfaces etc) (#27557)
last Jun 26
16.4 KB
struct.v
v3: extend C backend baseline (makes v3 compile tetris, 2048, and more) (#27558)
last Jun 26
18.65 KB